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AntiLink
Security Automations

When an attack happens, AntiLink responds

Write your response once, as a rule. When the Security Incident Center sees a real attack, AntiLink runs your steps in order, even at three in the morning.

Starts free on AntiLink Basic.

Your playbook board

Raid playbook

PlusCooldown 30 min

When

An incident becomes Critical

Type: Raid

Then

  1. 1Turn on Emergency Lockdown
  2. 2Alert a channel
  3. 3Mark the incident Contained

Trap sprung

PlusCooldown 5 min

When

A detector fires repeatedly

Honeypot, 2 times within 5 minutes

Then

  1. 1Time out the user
  2. 2Alert a channel

Nuke insurance

PremiumCooldown 60 min

When

A new incident opens

Nuke attempt, High or higher

Then

  1. 1Quarantine the user
  2. 2Create a server backup
  3. 3Alert a channel

Three triggers

A new incident opens

Pick the lowest severity that counts (Medium, High or Critical) and, if you like, one type of threat.

An incident becomes Critical

Fires when an incident opens as Critical or climbs to Critical later in the attack.

A detector fires repeatedly

Choose a detector, how many times (1 to 20) and within how many minutes (1 to 60).

Five steps

Alert a channel

Posts an alert and, if you choose, pings one role. Never everyone.

Basic

Mark the incident Contained

Moves the incident on so your team can see it is being handled.

Basic

Time out the user

Up to 24 hours. Owners, admins, moderators and bots are never touched.

Plus

Turn on Emergency Lockdown

Blocks invites and external links server-wide until you lift it. On Premium, a protected backup is saved first.

Plus

Quarantine the user

Strips their roles and keeps them for a one-click Release. Trusted members, staff and bots are never touched.

Premium

Create a server backup

Roles, channels and settings, in the automatic lane. Manual backups are never replaced.

Premium

Room for more rules as you grow

Basic

2 rules

1 step each

Plus

10 rules

3 steps each

Premium

25 rules

5 steps each

Your plan is checked every time a rule runs. On a downgrade nothing is deleted: your oldest rules stay live and the rest wait for the upgrade.

Built so it cannot run away

30 / h

Hourly run cap

No server can run more than 30 automations in an hour, however busy the attack.

1m - 24h

Per-rule cooldown

After a rule runs it waits out its cooldown, claimed so two bot processes can never both run it.

||

Pause everything

One switch stops every rule at once. Detection and incidents keep working.

0 loops

No feedback loops

A rule's own Lockdown never triggers another rule.

A fixed set of safe steps

There is no custom code and no outside web request. Every run is logged with what actually happened, step by step, on the run history and on the incident timeline.

Decide your response before the attack

Add AntiLink, open the Automations tab and write your first playbook in a minute.