Who runs what,
and where.
One board wires up every command in your server. Flip a switch to turn a command off, point it at the roles and channels that may use it, and lock the rest out. Slash commands, prefix commands, the prefix-only ping, and your custom commands - all on the same switchboard.
You can never lock yourself out
Three keys always bypass every rule you set, so a bad toggle can never trap your own team outside your own commands.
The switchboard
One searchable place to see every command and dial in its access. Toggle it on or off, then set the roles and channels that may reach it.
/warn
Slash/purge
Slash/lockdown
Slashping
Prefix!rules
CustomEnable/disable and role and channel rules are on every plan. Cooldown and private replies are AntiLink Plus.
Deny always wins
When a member matches both an allow rule and a deny rule, the deny is the one that counts. That is what lets you open a command up to a whole role and still fence off the one person, sub-role, or channel where it should never run. No rule ordering to fuss over, no surprises.
It only ever narrows access. Command Control can make a command harder to reach, never hand someone a permission they did not already have.
A member with both roles
โBlocked - deny takes priority
Four switches that tidy the room
Once the who-and-where is set, Plus adds the finishing controls that keep busy channels calm.
Per-member cooldowns
Put a rest timer on any command so no single member can spam it. Each person waits out their own countdown.
Private slash replies
Force a slash command to answer only to the person who ran it, so utility output never clutters the channel.
Prefix cleanup
Delete the prefix message that triggered a command the moment it runs, leaving just the response behind.
Custom denial messages
Swap the default block notice for your own wording, so a member who cannot use a command hears it in your voice.
A DENIED MEMBER RUNS
/warn @someone
Not on the allowed role, so the command never fires.
THEY SEE, PRIVATELY
Only the moderation team can use that here. Ask a mod if you need something removed.
Only visible to themBuilt so it can only help
Command Control sits in front of your commands, never in place of them. Every guard rail points the same way: safer, never riskier.
Narrower, never wider
A command still runs its own permission and plan checks after your policy. Control can restrict access, never grant a power a member lacks.
Maintenance stays clear
The owner-only maintenance commands are excluded from customer policy entirely, so they can never be switched off by mistake.
Fails open, not dark
If a policy is ever misconfigured or unavailable, the command simply behaves normally. A config hiccup can never take your commands offline.
Every plan
Enable, allow & deny
Turn any command on or off and restrict it by role and channel, with deny always winning.
AntiLink Plus
Cooldowns & more
Per-member cooldowns, private slash replies, prefix cleanup, and custom denial messages.
Put every command where it belongs. Without ever locking yourself out.
Open the switchboard, flip the commands you want to fence off, and hand each one to the right roles and channels. The owner, your team, and Administrators always keep the keys.